XmeDrawCircle — Draws a Motif-style, three-dimensional circle
#include <Xm/DrawP.h>
void XmeDrawCircle
(display, drawable, top_gc, bottom_gc, center_gc, x, y, width, height, shadow_thickness, margin);XmeDrawCircle draws a Motif-style circle and the shadows around it. You specify the position of the circle by describing a bounding rectangle. The bounding rectangle encompasses not only the circle, but its shadows as well.
You may optionally specify a margin between the circle and its shadows.
display | Specifies the display on which the circle is to be rendered. | |
drawable | Specifies the drawable in which the circle is to be rendered. | |
top_gc | Specifies the graphics context of the circle's top shadow. | |
bottom_gc | Specifies the graphics context of the circle's bottom shadow. | |
center_gc | Specifes the graphics context of the circle itself. If you specify NULL, the circle will not be drawn, but the shadow will still be drawn. | |
x | Specifies the leftmost point of the bounding rectangle. | |
y | Specifies the top point of the bounding rectangle. | |
width | Specifies the width of the bounding rectangle. | |
height | Specifies the height of the bounding rectangle. | |
shadow_thickness | Specifies the thickness, in pixels, of the shadow surrounding the circle. | |
margin | Specifies the gap, in pixels, between the circle and its shadow. Without this margin, the boundary between a circle and its shadow may appear somewhat ragged on a monochrome screen. |
XmeDrawArrow(3), XmeDrawDiamond(3), XmeDrawIndicator(3), and XmeDrawSeparator(3)