List of Figures
| Table of Contents | List of Figures | List of Examples | List of Tables |
- Figure 1-1. VL System Components
- Figure 1-2. Simple VL Path
- Figure 1-3. Simple VL Blending
- Figure 2-1. Zoom and Decimation
- Figure 2-2. Clipping an Image
- Figure 2-3. Zoom, Size, Offset, and Origin
- Figure 2-4. vlGetNextValid() and vlGetLatestValid()
- Figure 5-1. Hardware Representation
- Figure 5-2. Software Representation
- Figure 7-1. Blender Node
- Figure 7-2. Keyer and Flat-Background Generator Locations on Source Nodes
- Figure 7-3. Setting Up the Blender Node
- Figure 7-4. Binary Compositing
- Figure 7-5. OCTANE Digital Video Keying, Wipe, and Blender Control Relationships
- Figure 7-6. Luma Keying Application: Titling
- Figure 7-7. Relationships Between OCTANE Digital Video Luma Keying Controls
- Figure 7-8. Chroma Keying Application: TV Weather Map
- Figure 7-9. Relationships Between OCTANE Digital Video Chroma Keying Controls
- Figure 7-10. Value, Range, and Transition (Keyer Detail) for a Channel
- Figure 8-1. Color-Space Conversion Software Model
- Figure 8-2. Color-Space Conversion Input to Output Paths: YUV to G'B'R'
- Figure 9-1. Video Texture-Mapping Hardware Configuration Block Diagram
- Figure 9-2. Video Delay Through Texture-Map Interface Field Buffer
- Figure 9-3. Video Delay Through Graphics TRAM
- Figure 9-4. Video Delay Through Graphics Framebuffer
- Figure 9-5. Zoom, Size, and Offset for Video Texture Mapping
- Figure B-1. Rounding for Memory Drain
- Figure C-1. RGB Cube in CCIR Space
- Figure C-2. Color Cube With Luminance/Chrominance Ramp Vector
- Figure C-3. 100% Color Bars: Cr/R
- Figure C-4. 100% Color Bars: Y/G
- Figure C-5. 100% Color Bars: Cb/B
- Figure C-6. Luminance Ramp: Cr/R
- Figure C-7. Luminance Ramp: Y/G
- Figure C-8. Luminance Ramp: Cb/B
- Figure C-9. Chroma/Luma Ramp: Cr/R
- Figure C-10. Chroma/Luma Ramp: Y/G
- Figure C-11. Chroma/Luma Ramp: Cb/B
- Figure 39. SMPTE Color Bars (75%)
- Figure 40. Color Burst and Chrominance Signal
- Figure 41. Component Video Signals
- Figure 42. Horizontal Blanking
- Figure 43. Horizontal Blanking Interval
- Figure 44. Waveform Monitor Readings With and Without Setup
- Figure 45. SMPTE Time Code
- Figure 46. Red or Blue Signal
- Figure 47. Y or Green Plus Sync Signal
- Figure 48. Video Waveform: Composite Video Signal With Setup (Typical NTSC)
- Figure 49. Video Waveform: Composite Video Signal (Typical PAL)