A cursor that is a sequence of pixmaps you can cycle through while in a busy state, giving the appearance of animation.
Management classes that control the operation of components and widgets.
The root of a widget subtree.
When you lock out user input during an operation.
The central node of a butterfly graph.
Tree graphs that display only a central node and its immediate parent and child nodes.
Classes that allow you to implement actions as objects.
A component encapsulates a collection of widgets, but also defines the behavior of the overall component.
A cursor that retains the same appearance throughout a busy state.
A group that contains only one type of preference item.
The first window created in every application is by default treated as the main window.
A group that contains more than one type of preference item.
The initial value in a meter object.
A dialog box that allows the user to customize the behavior of an application.
A widget or ViewKit component that you use as your work area for the XmMainWindow widget.
A mechanism that allows a component to define conditions or events, the names of which are exported as public static string constants encapsulated by that component.